KESIEV

Tu costruisci robot / belli geniali 

NORIMAKI

pero' / tutti senza qualche rotella

10, 10, 10!

Stuff on GitHub

I'm storing there the sources of most of the projects I worked on, small and large.

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Alea Optima

A minimalist and portable solo tabletop RPG in which you explore procedurally generated Worlds.

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Heroes of Micro & Moji III

A squashed tribute to the HOMM3 fantasy strategy game in 1 kb of printable JS code.

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Notoner

A simple tool thought to help you play some print and play games and tabletop RPGs.

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RogueCairn

A random generator of small worlds designed to be explored following Yochai Gal's Cairn adventure game rules.

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Massive Randomness 2

A Massive Darkness 2 one-shot quest random generator.

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Generals of Stampadia

An open-source print-and-play single-player Expandable Card Game.

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The Scroll of Many Glances

An experimental app-supported masterless fantasy RPG thought for mobile devices and inspired by PbtA and OSR tabletop role-play games.

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Dungeons of Crimsonbranch

A tiny adventure dice game you can play on a computer, a mobile device, or a sheet of paper, inspired by looter hack'n'slash RPG videogames.

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Kuroshimu

A procedural black box investigation game: the game simulates 56 days of 6 persons and generates a PDF newspaper from their testimonies for the player to guess what happened.

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Rogue Rogue

A secrets-packed roguelite single-screen platformer arcade game for 1-2 players heavily inspired by the 1986 Taito masterpiece Bubble Bobble and other great games from the past.

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LCD Game - World Changers

A simulator of a never existed physical LCD handheld conversion of World Changers, an action game inspired by old classics, like Cabal, Contra, and OutRun, and modern games like Gears Of War and mobile casual gaming.

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Wizard Survivors

Wizard Survivors is a 500-characters codegolfed tribute to the infectious game Vampire Survivors.

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Travelers Of Stampadia

The Chronicles of Stampadia card game spin-off! A daily print-and-play roguelike adventure card game you can play offline.

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Programmino

An implementation of the machine I've seen in my dreams.

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PvP

An opensource web browser 1-4 Players arena shooter you can play offline in split-screen and networked (experimental).

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Chronicles Of Stampadia

A daily print-and-play roguelike adventure you can play offline.

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Goldscrolls

A fast Print-and-Play Roll-and-Write Deckbuilder for two players.

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Cardcade

An experimental opensource digital card game system that offers a mechanic inspired by deck-building games to implement multiple types of game.

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Razorthought

A single-player Card Battler game I worked on in 2020 during the pandemic lockdown caused by COVID-19 virus.

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Rewtro

Papercraft videogame cartridges you can print and pirate with a copy machine.

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World Changers

A Contra-GearsOfWar inspired third person shooter you can play with one finger that can change the world.

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Tighty Deadline

A puzzle/arcade about level design. Easy is hard to design.

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Wright! Magazine

A thoughtful full-stack reimplementation of gaming in 80's and 90's.

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Atwenture

An open-sourced surreal social-collaborative Twitter-based text adventure that changes unpredictably. - DEAD

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The Last Of At

A Fanfictional Tribute Survival Roguelike in 1K of JS.

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Gamecora TV

A HTML5/JS/CSS3 TV about gaming that goes to the sources. Nobody in the middle.

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JSTV Suite

Make your own TV Channel with HTML5/JS/CSS3. The Gamecora TV heart.

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HotGun

You don't have any index. Pick a weapon and hunt data by yourself. Introducing the First Person Search Engine.

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KWGN

KesieWoolf Gaming Network is just a personal catalogue of my and my GF's videogames. Except for his look, behaviour and contents that are like a real gaming site. (Italian only)

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Magaka

Magaka is an opensource javascript engine that allows to create modern digital magazines using open web technologies.

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VanillaOS

Do you think that scrollviews are the vanilla of mobile apps? Taste this javascript implementation.

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Meltingbot

Meltingbot is a magazine about. REST calls, rectangle packing and CSS transformations mixed together.

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Akihabara

Pixelated indie-style videogames for your browsers and touch devices using HTML5, Javascript and nothing more!

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StripThis!

Web. Comic. For real. Create simple webcomics actually made with web and write them like blogging.

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Kesiev Chiefs

A Ruby media player in 300 lines of code

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About me

About me and my life.

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WTF?

A (unfinished) manga about... well... videogames!

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Ichigo

A strawberry flavoured package manager for linux. Your tiny Gentoo.

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Something White

Un libro di Bianca Brenna

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Grow

You feed. It grows. An unfinished project store/blog. And a full featured JS blog.

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Kitty

A podcast (DTV, Yahoo! Podcast and more) client for KDE written in C++!

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Noribasic

A basic simulator for Firefox! A real tribute to the old Commodore 64!

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Kemail

A GMail clone in PHP/MySQL! - DEAD

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Kiobashin

A kioslave that creates virtual filesystems using bashscripts under KDE!

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Norifeeder

An RSS Aggregator written in Javascript that simply works. For some technical limit, a PHP proxy with time-limited cache was added.

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Nori Nori Block

Nori Nori Block is online multiplayer tetris with statistics, custom game modes and more!

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JJogle

A search engine for real good words - by JJ!

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Kaffepot

A (old and unfinished) manga by KesieV. (Storyboard by Posixe/Lucio)

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Jubble Bobble

A full featured clone of Bubble Bobble for Siemens Java phones.

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Nori Nori Revolution

A DDR style game from the old kesiev.com site.

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Kesievaders

A Space Invaders clone from the old kesiev.com site.

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Io, Io, Io!

Darksiders, when 1+1=1

2010-07-11 11:18:54

Warning! Mild Darksiders spoilers!

Me and my GF usually play tons of games during spare time and we keep personal scores (in stars) in the nice Game Hunter for Mac (Link). This time we have some troubles on figure out how to evaluate Darksiders (Link) for XBox 360, that we finished yesterday evening.

image
Darksiders


Darksiders is an action adventure featuring War, a hero in search of revenge - Just have a look to a serious review for something more professional and complete.
Who played Darksiders and was born around 80s will feel a massive and constant deja-vu: the metroidvania structure, the Zelda and Portal style puzzles, the God Of War fighting mechanics, the Panzer Dragon stage, a Gears Of War alike section, the Devil May Cry gun tactics... It is like playing Lazy Jones (Link) in 2010.
And these are not just small references or tributes: the game feels exactly like Zelda all the time, the references to the game elements are massive (and if I say massive, I say that there is a fight with the Dark War, like the epic fight with Dark Link and the same carrot system for speed boosts while riding the horse) and the puzzles are as clever as the original games. Even the sound played when you solve a puzzle is the same of Zelda, just toned down a bit.

image
Even using LB/RB for this menu feels like Ocarina Of Time!


The problem is: it is a really good game. The graphic is very good, the level design is great, the gameplay is ever satisfying and replayability is tasty. That's very bad. Usually ripoffs are bad games, usually because the main concept of the copied game was not fully understood and, for this, is partially reproducted. But this time Portal puzzles are challenging and rewarding as in Portal, fights are challenging and rewarding as in GOW/DMC, dungeons are challenging and rewarding as in Zelda.
Long story short: if game designers were lazy and didn't take any risk on the gameplay, level and graphic designers, coders etc. made an exceptional work of merging and melting.
But what is missing? Yes, sound effects are great but music is... wait... is there any music? And the story is really Zelda like - with sages, heroes and runes - but more American. I don't like American comics very much but I've to admit that could be an interesting plot for fans. So it is a non-issue.
But what is really missing is the love part of a tribute: Darksiders is Zelda. It is Zelda. It is Zelda. No excuses. So, where is a triforce reference, just for laughing? Where is a devasted Kakarico Village? And Darksiders is Portal, Portal, Portal. So where is the cake? Where is GLaDOS? And it is Devil May Cry so why the gun is not called at least Ebony? Ivory? Dante?
It is not something that should be ignored: think about someone that plays Darksiders in 2020 and was born, for example, now in 2010. He will discover Darksiders and will think that is the most complete, clever and original game ever made. He will never know - from the game, obviously - that Darksiders collects the most succesfull game mechanics and ideas of the last 20 (40 for that time) years. Is this right?
BTW Bianca (my GF) slept for all the time (she likes progressively discovered plots and Darksiders doesn't play very nice in this way) and I had so much fun playing it and I think that if the first thing you want to do when you can do what you want is "to play that game", that game is a gem. So, Darksiders, I give you an 8 (4 stars). But the next time, please, pay the tribute.

PS: I've just read that will be a Darksiders 2. Prevision: is a free roaming, with FPS elements of modern warfare, set in little cities splitted in little (bloody) planets. It's-a-me War! War...io?

~ . ~

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About me

I'm Francesco and I should be 45 years old now. Should be because this age is calculated by three lines of code and I could be dead now and this code can run forever. Never mind. I love computers and computer programming. I play videogames since the first day of the Atari age in Italy and I love them when are made by people. And this happens quite often, since there isn't - when I'm writing these lines - a machine which programs itself at this level of complexity - however should be interesting. How can be a self-programmed videogame? Something like Nethack? I love drawing manga, opensource and everything else is indie and made with love. Oh, I also love alive things. Bianca. But, seriously, we are in a world where machines sings that are Still Alive, so we can love everything. I also love friends. I've just a few of these little things and most of them are just chat contatcts. Who cares? Computers are made by people, used by people and transfer data made by people (eventually formatted to justified text by machines) so I'm (we're - as human) everywhere. And I love writing fuzzy things about technology, friends and me, if is alive. And I just love things? No. I hate the half of the things I've not listed here. If this was a classic personal blog of some frustrated teenager I should put you in the bad half. Cheese. You probably are in the good one - according my site stats.

Contacts

Mail: kesiev

AIM: kesiev

ICQ: 107199617

Skype: mrkesiev

Twitter: kesiev

Mastodon: @Kesiev@mastodon.social

RSS/Content: here

RSS/Comments: here

RSS/Shoutbox: here

Links

The Joseph Marquis Hut
The south side of the nerdness!

Something White
Bianca's website.

SyslogIZE
Ize/LordZe and his hypertech blog!

Weow
Azim, re-re-re-re-reloaded.

Stairbros
Remakes, freeware games and developer's stuff!

Shoutbox

Shoutbox is now closed! :(

KesieV at 2011-06-26 10:18:15

Thank you very much, Eduardo!

Eduardo Gonçalves, M at 2011-06-26 02:50:34

I loved the concept of VanillaOS, and HTML/CSS/JS stuffs

Steveo at 2011-06-21 20:28:21

How do you add links with Magaka pages?

KesieV at 2011-06-07 13:01:19

I sadly discovered this sad sad truth this morning. Fiddled with parameters but with very poor results. I want my Opera back! :)

masnguyen at 2011-06-07 12:35:44

Your Akibahara run slow like 5fps on 3DS, but... its run :D