After the touch screen invasion on the market, mostly because of the iPhone, some of the old keypad games from the J2ME age jumped abroad.

One of my all-time favourites was Siberian Strike by Gameloft, which was a clear ripoff of 1942 (1984) and the whole series, but it was greatly playable with the small keypad of my Siemens M50. I obviously purchased the iPhone version at day one and discovered that the touch controls were a little less effective than the keypad one.

Videogames hardly migrated from joystick to joypad and it's even harder to adapt games from key controls to touch screens. You have to think the gameplay from scratch: while Tetris is still unplayable on touch screens because of its original tight controls, 1010! retought its rules, allowing to drag pieces everywhere instead of moving them left or right - which better fits touch screen controls - and removing piece rotation, avoiding a gesture or a button for that, reducing the need of reflexes and enhancing strategy.

Time to recreate a smaller version and test how pieces can be moved on a grid using Wright!.

Plot!

There is a grid and some weird shaped blocks. Choose one of them, place it on the grid and make horizontal or vertical lines. Use UP/DOWN/LEFT/RIGHT for moving the current piece. Use A BUTTON for placing it on the grid and the B BUTTON for switching piece from the current set of pieces. Press the A BUTTON and the B BUTTON together and confirm with the B BUTTON if you're stuck to give up. Sorry. No plot.

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