KESIEV

Tu costruisci robot / belli geniali 

NORIMAKI

pero' / tutti senza qualche rotella

10, 10, 10!

Stuff on GitHub

I'm storing there the sources of most of the projects I worked on, small and large.

« go there!

Heroes of Micro & Moji III

A squashed tribute to the HOMM3 fantasy strategy game in 1 kb of printable JS code.

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Notoner

A simple tool thought to help you play some print and play games and tabletop RPGs.

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RogueCairn

A random generator of small worlds designed to be explored following Yochai Gal's Cairn adventure game rules.

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Massive Randomness 2

A Massive Darkness 2 one-shot quest random generator.

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Generals of Stampadia

An open-source print-and-play single-player Expandable Card Game.

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The Scroll of Many Glances

An experimental app-supported masterless fantasy RPG thought for mobile devices and inspired by PbtA and OSR tabletop role-play games.

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Dungeons of Crimsonbranch

A tiny adventure dice game you can play on a computer, a mobile device, or a sheet of paper, inspired by looter hack'n'slash RPG videogames.

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Kuroshimu

A procedural black box investigation game: the game simulates 56 days of 6 persons and generates a PDF newspaper from their testimonies for the player to guess what happened.

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Rogue Rogue

A secrets-packed roguelite single-screen platformer arcade game for 1-2 players heavily inspired by the 1986 Taito masterpiece Bubble Bobble and other great games from the past.

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LCD Game - World Changers

A simulator of a never existed physical LCD handheld conversion of World Changers, an action game inspired by old classics, like Cabal, Contra, and OutRun, and modern games like Gears Of War and mobile casual gaming.

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Wizard Survivors

Wizard Survivors is a 500-characters codegolfed tribute to the infectious game Vampire Survivors.

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Travelers Of Stampadia

The Chronicles of Stampadia card game spin-off! A daily print-and-play roguelike adventure card game you can play offline.

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Programmino

An implementation of the machine I've seen in my dreams.

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PvP

An opensource web browser 1-4 Players arena shooter you can play offline in split-screen and networked (experimental).

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Chronicles Of Stampadia

A daily print-and-play roguelike adventure you can play offline.

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Goldscrolls

A fast Print-and-Play Roll-and-Write Deckbuilder for two players.

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Cardcade

An experimental opensource digital card game system that offers a mechanic inspired by deck-building games to implement multiple types of game.

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Razorthought

A single-player Card Battler game I worked on in 2020 during the pandemic lockdown caused by COVID-19 virus.

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Rewtro

Papercraft videogame cartridges you can print and pirate with a copy machine.

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World Changers

A Contra-GearsOfWar inspired third person shooter you can play with one finger that can change the world.

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Tighty Deadline

A puzzle/arcade about level design. Easy is hard to design.

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Wright! Magazine

A thoughtful full-stack reimplementation of gaming in 80's and 90's.

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Atwenture

An open-sourced surreal social-collaborative Twitter-based text adventure that changes unpredictably. - DEAD

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The Last Of At

A Fanfictional Tribute Survival Roguelike in 1K of JS.

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Gamecora TV

A HTML5/JS/CSS3 TV about gaming that goes to the sources. Nobody in the middle.

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JSTV Suite

Make your own TV Channel with HTML5/JS/CSS3. The Gamecora TV heart.

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HotGun

You don't have any index. Pick a weapon and hunt data by yourself. Introducing the First Person Search Engine.

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KWGN

KesieWoolf Gaming Network is just a personal catalogue of my and my GF's videogames. Except for his look, behaviour and contents that are like a real gaming site. (Italian only)

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Magaka

Magaka is an opensource javascript engine that allows to create modern digital magazines using open web technologies.

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VanillaOS

Do you think that scrollviews are the vanilla of mobile apps? Taste this javascript implementation.

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Meltingbot

Meltingbot is a magazine about. REST calls, rectangle packing and CSS transformations mixed together.

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Akihabara

Pixelated indie-style videogames for your browsers and touch devices using HTML5, Javascript and nothing more!

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StripThis!

Web. Comic. For real. Create simple webcomics actually made with web and write them like blogging.

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Kesiev Chiefs

A Ruby media player in 300 lines of code

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About me

About me and my life.

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WTF?

A (unfinished) manga about... well... videogames!

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Ichigo

A strawberry flavoured package manager for linux. Your tiny Gentoo.

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Something White

Un libro di Bianca Brenna

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Grow

You feed. It grows. An unfinished project store/blog. And a full featured JS blog.

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Kitty

A podcast (DTV, Yahoo! Podcast and more) client for KDE written in C++!

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Noribasic

A basic simulator for Firefox! A real tribute to the old Commodore 64!

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Kemail

A GMail clone in PHP/MySQL! - DEAD

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Kiobashin

A kioslave that creates virtual filesystems using bashscripts under KDE!

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Norifeeder

An RSS Aggregator written in Javascript that simply works. For some technical limit, a PHP proxy with time-limited cache was added.

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Nori Nori Block

Nori Nori Block is online multiplayer tetris with statistics, custom game modes and more!

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JJogle

A search engine for real good words - by JJ!

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Kaffepot

A (old and unfinished) manga by KesieV. (Storyboard by Posixe/Lucio)

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Jubble Bobble

A full featured clone of Bubble Bobble for Siemens Java phones.

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Nori Nori Revolution

A DDR style game from the old kesiev.com site.

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Kesievaders

A Space Invaders clone from the old kesiev.com site.

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Io, Io, Io!

Suddenly unknown north

2012-06-21 20:36:24

Sorry, guys. This headache is killing me. Have to be quick. (Link)
With a little bit of StripThis. Kudos, dear psenough. Stun me again.

~ . ~

Ikea Idea

2012-06-01 20:46:12

You can purchase the whole one in a store, buy the single pieces and follow the instructions, make it with pieces you find around or make your one from scratch. Furniture. Or opinions.

Puoi comprarlo per intero, acquistarne i pezzi singolarmente e seguire le istruzioni, farne uno con quello che trovi o costruirtene uno da zero. Un mobile. O un parere.

~ . ~

Il problema di essere curiosi

2012-05-19 20:16:24

Oggi, come spesso capita nei weekend, gironzolavo per un negozio di elettronica con Bianca.
A parte per i battutissimi reparti di videogiochi, computer, software e mobile - che riguardano le nostre passioni - a volte ci divertiamo a bazzicare gli scomparti meno "nerd", come quelli degli accessori per la casa (aspirapolveri, forni e attrezzi per cucinare, per intenderci), quello degli strumenti musicali e quello dell'home entertainment - insomma, ambiti nei quali non abbiamo ne' grandi competenze e ne' grandi esigenze - dando un occhio a prezzi, feature e dimostrazioni.
Mentre gironzolavamo tra i televisori, leggendo dai vari cartoncini le caratteristiche di questo o quel televisore e cercando di farci un'idea a grandi linee di come potrebbero essere comparati tra loro, l'immancabile commesso ci avvicina per chiederci se necessitiamo supporto. La nostra risposta imbarazzata e' spesso quella di ammettere che non eravamo li' per acquistare ma solo per "guardare in giro". Se a volte riceviamo qualche sorriso in risposta, con la promessa di dare supporto in caso di difficolta', delle altre veniamo rudemente rimbalzati: l'impressione e' quella di aver commesso un atto di mancanza di fiducia nei loro confronti. Volete fare gli esperti, eh? Allora comprate a caso, non saro' certo io a tirarvi fuori dall'ignoranza.

Pochi giorni fa incontrai un vecchio compagno delle superiori in treno. Ci raccontammo piu' o meno cos'era cambiato, dov'eravamo finiti e cosa facevamo nella vita. Quando dissi che mi occupo di studiare le tecnologie nel tempo libero e che ogni tanto pubblico roba su internet, mi chiese se c'era qualcosa di famoso che avevo fatto.

Sempre pochi giorni fa discussi con un amico della mia innata curiosita' di conoscere come funziona il lavoro dei miei colleghi, indipendentemente se questi siano dei tecnici, dei commerciali, dei designer, dei project manager, dei sistemisti o amministratori. Mi sentii rispondere che devo fidarmi degli altri ed e' impossibile che io mi occupi di tutte le cose.

Essere semplicemente curiosi e voler studiare il mondo sulla propria pelle, sperimentando con il proprio ingegno ambiti oscuri, nonostante ci siano gia' corsi e pubblicazioni precise per diventare esperto, o produrre qualcosa solo per il piacere di metterlo insieme, senza dover pianificare una startup o una grossa campagna di advertising per ricavarne qualcosa o sapere per capire cio' che mi circonda senza vivere con ignoranza i successi ed i problemi di chi mi e' immediatamente vicino sono attivita' a volte difficili da praticare senza intoppi.

Ironicamente e' comunemente accettato l'andare a visitare una galleria d'arte o un museo della scienza e della tecnica senza diventare veri artisti o scienziati. Ma ci siamo fatti un'idea di cosa puo' esserci in un dipinto e cosa ci puo' piacere e dell'imprevedibile risonanza sociale che un'invenzione, seppur piccola, puo' avere nel corso della storia. Perche', dunque, non possiamo vivere la vita contemporanea allo stesso modo, ovvero con la semplice curiosita' di sapere?

Per chiudere: anche se questo implica apparire maleducati, senza ambizioni o senza fiducia nel prossimo (o, peggio, apparire degli arrampicatori), provate ad essere curiosi in cose che non vi riguardano nel quotidiano almeno una volta. Magari non diventerete esperti di televisori, non ne metterete insieme uno e non aprirete mai un'azienda di televisori... ma sono certo che vi divertirete un mucchio a scoprire che nella vita c'e' una quotidianita' che non e' la vostra e che merita attenzione. Ma non dite che vi mando io se vi menano, eh!

~ . ~

About me

I'm Francesco and I should be 44 years old now. Should be because this age is calculated by three lines of code and I could be dead now and this code can run forever. Never mind. I love computers and computer programming. I play videogames since the first day of the Atari age in Italy and I love them when are made by people. And this happens quite often, since there isn't - when I'm writing these lines - a machine which programs itself at this level of complexity - however should be interesting. How can be a self-programmed videogame? Something like Nethack? I love drawing manga, opensource and everything else is indie and made with love. Oh, I also love alive things. Bianca. But, seriously, we are in a world where machines sings that are Still Alive, so we can love everything. I also love friends. I've just a few of these little things and most of them are just chat contatcts. Who cares? Computers are made by people, used by people and transfer data made by people (eventually formatted to justified text by machines) so I'm (we're - as human) everywhere. And I love writing fuzzy things about technology, friends and me, if is alive. And I just love things? No. I hate the half of the things I've not listed here. If this was a classic personal blog of some frustrated teenager I should put you in the bad half. Cheese. You probably are in the good one - according my site stats.

Contacts

Mail: kesiev

AIM: kesiev

ICQ: 107199617

Skype: mrkesiev

Twitter: kesiev

Mastodon: @Kesiev@mastodon.social

RSS/Content: here

RSS/Comments: here

RSS/Shoutbox: here

Links

The Joseph Marquis Hut
The south side of the nerdness!

Something White
Bianca's website.

SyslogIZE
Ize/LordZe and his hypertech blog!

Weow
Azim, re-re-re-re-reloaded.

Stairbros
Remakes, freeware games and developer's stuff!

Shoutbox

Shoutbox is now closed! :(

KesieV at 2011-06-26 10:18:15

Thank you very much, Eduardo!

Eduardo Gonçalves, M at 2011-06-26 02:50:34

I loved the concept of VanillaOS, and HTML/CSS/JS stuffs

Steveo at 2011-06-21 20:28:21

How do you add links with Magaka pages?

KesieV at 2011-06-07 13:01:19

I sadly discovered this sad sad truth this morning. Fiddled with parameters but with very poor results. I want my Opera back! :)

masnguyen at 2011-06-07 12:35:44

Your Akibahara run slow like 5fps on 3DS, but... its run :D